so My previous thread got a lot of attention and a main thing was Kit balancing so here we go
Zombie: dunno
Enderman: Fine
Vampire: Fangs keep regen 1 at max and max 75% chance to heal .75
Other: remove the 0.5 extra kb it deals + any speed makes comboes super easy.
Skeleton: Set bow to 3.5 dmg as it is a ranged kit not a melee kit
Also change Melee to Arrow gain path which has
Lvl 1: Spawn with 20 arrows (gain 1 every 7s)(getting a kill gives 3 arrows)
Lvl 2: Spawn with 25 arrows (gain...
[Mci] Balancing
Zombie: dunno
Enderman: Fine
Vampire: Fangs keep regen 1 at max and max 75% chance to heal .75
Other: remove the 0.5 extra kb it deals + any speed makes comboes super easy.
Skeleton: Set bow to 3.5 dmg as it is a ranged kit not a melee kit
Also change Melee to Arrow gain path which has
Lvl 1: Spawn with 20 arrows (gain 1 every 7s)(getting a kill gives 3 arrows)
Lvl 2: Spawn with 25 arrows (gain...
[Mci] Balancing