So, @Masteraj12 and I have been brainstorming a suggestion to balance out gamemode "Loot". As of now, Loot is completly RNG. Someone could potentially spawn with full leather with a wooden sword and full diamond with a diamond sword.
What does it do?
I believe the system should work as a "point" system. Each player is required to get 28-30 "points" of armor/swords and 10 points of potions. Each piece of armor would be set a point value:
- Wooden Sword = 3 Points
-...
[MA] Loot Balancing
What does it do?
I believe the system should work as a "point" system. Each player is required to get 28-30 "points" of armor/swords and 10 points of potions. Each piece of armor would be set a point value:
- Wooden Sword = 3 Points
-...
[MA] Loot Balancing